Description
Sets value of the specified custom sound controller to be used in simple expressions in config. Returns true if value was set to the controller, false if command fails, for example if vehicle is not a transport or controller name is not recognised.
Important
Custom sound controller name is case sensitive and of the following format:
format ["CustomSoundController%1", _number];Where
_numberis a number from 1 to getCustomSoundControllerCount (currently 32)
Syntax
setCustomSoundController [vehicle, controller, value]
Parameters:
vehicle: Object - a transport type vehicle. Does not work on characters or buildingscontroller: String - name of the custom sound controller - needs to be full string e.g "CustomSoundController1". It goes from "CustomSoundController1" to "CustomSoundController32"value: Number - desired value
Returns: Boolean - true on success
Examples
Example 1
Change value of CustomSoundController1 to 12
setCustomSoundController [vehicle player, "CustomSoundController1", 12];
See also
Arma 3: Sound · getCustomSoundController · getCustomSoundControllerCount · getSoundController · getSoundControllerResult · getAllSoundControllers · getEnvSoundController · getAllEnvSoundControllers