Description
Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds.
Important
- Controller names are case sensitive
- Please note that the name for the wind param for 2D controller is 'windy', 'wind' being the name for the 3D controller getAllEnv3DSoundControllers.
Syntax
getAllEnvSoundControllers position
Parameters:
position: Position
Returns: Array with [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
"rain""night""windy""daytime""meadows""trees""houses""forest""sea""coast""altitudeGround""altitudeSea""shooting""deadbody""fog"- Arma 3 v2.08
"yearTime" - Arma 3 v2.08
"ambientTemp" - Arma 3 v2.08
"snow"
Examples
Example 1
getAllEnvSoundControllers position player;
/*
returns e.g
[
["rain",0],
["night",0],
["windy",0.161588],
...
]
*/
See also
getAllEnv3DSoundControllers · getEnv3DSoundController · allEnv3DSoundSources · selectBestPlaces · getSoundController · getSoundControllerResult · getEnvSoundController · getAllSoundControllers · getCustomSoundController · setCustomSoundController · getCustomSoundControllerCount · Arma 3: Sound