Description
Returns the status of autosave request, made when saveGame command is executed. When request is made, the command immediately returns true. The engine then handles the saving and when it is done, the command returns false.
Syntax
isSaving
Returns: Boolean - true autosave request is made, false autosave request is processed
Examples
Example 1
0 spawn
{
saveGame;
waitUntil { !isSaving };
systemChat "Game Saving Is Done!";
};