Description
Initiates the loading action on given weapon of the turret of a transport. So the new magazine is not available instantly, yet according to the reloadTime.
The turret has to be manned. One can also change the magazine if its respective weapon is not selected.
Syntax
transport loadMagazine [turretPath, weaponName, magazineName]
Parameters:
transport: ObjectturretPath: Turret PathweaponName: StringmagazineName: String
Returns: Nothing
Examples
Example 1
vehicle player loadMagazine [[0], "m256", "20Rnd_120mmHE_M1A2"];
See also
magazinesTurret · addMagazineTurret · reload · weaponState · setWeaponReloadingTime · weapons · magazines · Arma 3: Actions