Arma 3 Scripting

Command in Positions

modelToWorldWorld

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Description

Converts position from object model space to world space in PositionASL format from the object's centre position.

Important

For scaled objects, the relative position will first be multiplied by the object scale.

For example, if the object scale is 2, _obj modelToWorldWorld [0,1,0] will be offset 2 meters from the model center ([0,0,0]).

Syntax

obj modelToWorldWorld modelPos

Parameters:

Returns: PositionASL - the model's centre (see getPosWorld)

Examples

Example 1

private _playersFrontWorld = player modelToWorldWorld [0,1,0];

See also

modelToWorldVisualWorld