Arma 3 Scripting

Command in Camera Control

preloadCamera

Also available as Markdown and JSON, or read the original wiki page.

Description

Preload all textures and models around given Position to avoid visual artifacts after camera is moved.

Should be used before any abrupt camera change/cut.

Returns true once all data is ready. See camPreload for alternative, more flexible camera preloading.

Syntax

preloadCamera position

Parameters:

Returns: Boolean

Examples

Example 1

waitUntil { preloadCamera markerPos "cam_location_2" };

See also

camPreload · camPreloaded