Description
Set layer for Eden Entity.
Syntax
entity set3DENLayer layerID
Parameters:
entity: Eden EntitylayerID: Number - layer ID as returned by add3DENLayer command
Returns: Boolean - true if the entity was moved succesfully
Examples
Example 1
private _myLayer = -1 add3DENLayer "CTRG";
player set3DENLayer _myLayer;
Example 2
player set3DENLayer -1; // Move to root