Description
Remove Eden Editor editing layer.
Note
delete3DENEntities seems to be more reliable.
Syntax
remove3DENLayer layerID
Parameters:
layerID: Number - layer ID as returned by add3DENLayer command
Returns: Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)
Examples
Example 1
private _myLayer = -1 add3DENLayer "Enemy Base";
remove3DENLayer _myLayer;