Description
Return all entities and sub-layer in Eden Entity layer. In order to get all layer entities during a scenario use getMissionLayerEntities.
Syntax
get3DENLayerEntities layerID
Parameters:
layerID: Number - layer ID as returned by add3DENLayer command
Returns: Array of Eden Entities
Examples
Example 1
_myLayer = -1 add3DENLayer "CTRG";
player set3DENLayer _myLayer;
_entities = get3DENLayerEntities _myLayer;
See also
add3DENLayer · remove3DENLayer · set3DENLayer · getMissionLayerEntities · getMissionLayers