Arma 3 Scripting

Command in Eden Editor

set3DENObjectType

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Description

Sets the classname of one or more given Eden Editor objects. For Logic objects use set3DENLogicType.

Syntax

objects set3DENObjectType classname

Parameters:

Returns: Nothing

Examples

Example 1

[get3DENMouseOver select 1] set3DENObjectType "B_crew_F"; // turns object under cursor into a blufor crewman

See also

set3DENLogicType · get3DENMouseOver · add3DENConnection · add3DENEventHandler · all3DENEntities · collect3DENHistory · create3DENComposition · create3DENEntity · current3DENOperation · delete3DENEntities · do3DENAction · get3DENActionState · get3DENAttribute · get3DENCamera · get3DENConnections · get3DENEntityID · get3DENGrid · get3DENIconsVisible · get3DENLinesVisible · get3DENSelected · is3DEN · is3DENMultiplayer · move3DENCamera · remove3DENConnection · remove3DENEventHandler · removeAll3DENEventHandlers · set3DENAttributes · set3DENGrid · set3DENIconsVisible · set3DENLinesVisible