Description
Moves the Eden Editor camera.
Syntax
move3DENCamera [position, useOffset]
Parameters:
position: PositionASL - new positionuseOffset: Boolean
Returns: Nothing
Examples
Example 1
move3DENCamera [getPosASL player, true];
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Moves the Eden Editor camera.
move3DENCamera [position, useOffset]
Parameters:
position: PositionASL - new positionuseOffset: Boolean
Returns: Nothing
move3DENCamera [getPosASL player, true];