Description
Set amount of ammo resources in cargo space of a rearm vehicle. Ammo resource is used to resupply vehicles that take ammo. Soldiers use individual magazines instead.
The actual quantity to work with is determined by the model's class in CfgVehicles
Syntax
vehicleName setAmmoCargo ammoCargo
Parameters:
Returns: Nothing
Examples
Example 1
_ammoTruck1 setAmmoCargo 0.5;