Notes from before the conversion:
This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 = lowest detail setTerrainGrid 3.125 = highest detail It is similar to the command setViewDistance.
Command in System, Environment
Also available as Markdown and JSON, or read the original wiki page.
Sets the desired terrain resolution in meters.
setTerrainGrid grid
Parameters:
grid: Number - for default landscapes the supported resolutions are:
Note
If unsupported resolution is selected, the nearest supported resolution is used instead. Higher number means less vertices are used for terrain rendering, making distant hills less smooth. Value 12.5 corresponds to selecting Terrain Detail Normal in Video options, 50 to Very Low, 3.125 to Very High. In older games like Armed Assault terrain resolution is fixed, determined by the world created.
Returns: Nothing
setTerrainGrid 12.5;
getTerrainGrid · setViewDistance · viewDistance · setDetailMapBlendPars · getObjectViewDistance · setObjectViewDistance
Notes from before the conversion:
This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 = lowest detail setTerrainGrid 3.125 = highest detail It is similar to the command setViewDistance.
Effects on grass:
Demo Mission Test_VD_TD.Sara.rar: ViewDistance and TerrainGrid can be changed via RadioTriggers
Arma 2 Supported Reso:
In Arma 2 you are not stuck to 50, 25, 12 etc. 45 is a lower setting than 25!
Arma 3 Multiplayer default:
Some testing indicates that the default value for Arma 3 multiplayer is 10 - just like before. 10 is between "Normal" and "High".
An user's terrain detail setting is ignored in multiplayer just like in Arma 2.
TerrainGrid values for Arma 3 1.34:
Low = 50 (NoGrass)
Standard = 25
High = 12.5
Very High = 6.25
Ultra = 3.125