Description
Set rendering distance. Setting view distance to <= 0 resets the value to the client's options (set in Options → Video → General → Visibility → Overall).
Note
In previous versions, client's max view distance was limited by the server's view distance.
Important
View distance also defines the maximum distance between a unit and any other unit they can know about. Higher view distance will involve more AI simulation cycles for every unit, which causes low performance. See Arma 3: Performance Optimisation.
| Game | min. scripted | min. UI | default | max. UI | max. scripted |
|---|---|---|---|---|---|
| Arma 3 | 200 | 500 | 1600 | 12000 | 40000 |
| Arma 2: Operation Arrowhead | 200 | 500 | 2500 | 10000 | 15000 |
| Arma 2 | 200 | 500 | 3000 | 10000 | 15000 |
| Armed Assault | 200 | 500 | 1200 | 10000 | 15000 |
| Operation Flashpoint | 500 | 500 | 900 | 5000 | 5000 |
Syntax
setViewDistance distance
Parameters:
distance: Number - distance in metres; Arma 3 v1.00 a negative value resets the view distance to user video setting
Returns: Nothing
Examples
Example 1
setViewDistance 2250;
Example 2
setViewDistance -1; // reset view distance in Arma 3
See also
viewDistance · setDetailMapBlendPars · setTerrainGrid · getObjectViewDistance · setObjectViewDistance