Arma 3 Scripting

setDetailMapBlendPars

  • Local effect
  • Arma 3 v1.02

Command · Markdown · JSON · original wiki page

Description

Sets the detail texture map blend pars. Allows for smooth transition between detailed and undetailed terrain texture at distance.

Syntax

setDetailMapBlendPars [fullDetail, noDetail]

Parameters:

Returns: Nothing

Examples

Example 1

setDetailMapBlendPars [20, 50];

Example 2

setDetailMapBlendPars ([[20, 50], [300, 600]] select (currentWeapon player in ["Binocular", "Rangefinder", "Laserdesignator"]));

Example 3

Reset to default:

setDetailMapBlendPars [-1, -1];

See also

setViewDistance · viewDistance · setTerrainGrid · getObjectViewDistance · setObjectViewDistance