An array with three arguments is mandatory for this function.
Description
Defines trigger condition, activation and deactivation statements. Trigger condition has to return Boolean. true will activate the trigger, false will deactivate it (only if activation is set to repeat). thisList returns the same result as list command, which includes all entities in the trigger area that are capable of activating the trigger. Dead entities are excluded as well as crew in vehicles, vehicles themselves are included.
Syntax
trigger setTriggerStatements [condition, activation, deactivation]
Parameters:
trigger: Object - trigger objectcondition: String - code containing trigger condition. Special variables available here:activation: String - code that is executed when the trigger is activated. Special variables available here:- thisTrigger (Object) - trigger instance
- thisList (Array) - array of all detected entities
- thisActivator (Object) Arma 3 v2.22 - what or who activated the trigger, default: thisTrigger
deactivation: String - code that is executed when the trigger is deactivated. Special variable available here:- thisTrigger (Object) - trigger instance
Returns: Nothing
Examples
Example 1
_trg setTriggerStatements ["this", "hint 'trigger on'", "hint 'trigger off'"];
Example 2
Since Arma 3 v2.22:
_trg setTriggerStatements ["this", "hint ('Activated by ' + str thisActivator)", ""];
See also
triggerStatements · createTrigger · setTriggerActivation · setTriggerArea · setTriggerText · setTriggerTimeout · setTriggerType · Magic Variables · thisList · thisTrigger · triggerInterval · setTriggerInterval · enableSimulation · simulationEnabled
Community notes
Magic variable thisList does not contain dead units.