Arma 3 Scripting

Command in Waypoints

setWaypointScript

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Description

Attaches a script to a scripted waypoint. In early versions of Arma, command consisted of a script name and additional script arguments and the script had to use SQS Syntax. The script receives the following arguments in _this variable: [group, position, target] + [the optional passed arguments]. The optional arguments are appended to the end of the arguments array.

Note

Arma 3: In Arma 3, command argument can be a reference to .sqf script (it will have to explicitly end with .sqf) or a reference to .sqs script.

Syntax

waypoint setWaypointScript command

Parameters:

Returns: Nothing

Examples

Example 1

[_grp, 2] setWaypointScript "find.sqs player";

Example 2

[_grp, 2] setWaypointScript "somescript.sqf [1,2,3,4,5,6,7,8]";

See also

waypoints · deleteWaypoint · copyWaypoints · setCurrentWaypoint · setWaypointBehaviour · setWaypointCombatMode · setWaypointCompletionRadius · setWaypointDescription · setWaypointFormation · setWaypointHousePosition · setWaypointPosition · setWaypointSpeed · setWaypointStatements · setWaypointTimeout · setWaypointType · setWaypointVisible · waypointAttachVehicle · waypointAttachedVehicle · setWaypointLoiterRadius · waypointLoiterRadius · addWaypoint · setWaypointLoiterType · waypointSpeed