If you want AI to understand height of the waypoint, for example set waypoint at the top of Military Cargo Tower, use #Example 2 with position in ASL format and -1 radius.
Description
Attempts to move given waypoint to a random position inside a circle with the given center and radius.
The waypoint will be placed similar to "NONE" attribute in setVehiclePosition, even if the radius is 0, which means it could still be off center. In order to force waypoint to the exact position, similar to "CAN_COLLIDE" attribute, use a negative radius (see #Example 2).
Syntax
waypoint setWaypointPosition [center, radius]
Parameters:
waypoint: Waypointcenter: Object or PositionAGL or PositionASL if radius is negativeradius: Number - random placement radius in meters. Set it to -1 and convert center to PositionASL for the exact center placement
Returns: Nothing
Examples
Example 1
[_grp, 2] setWaypointPosition [position player, 0];
Example 2
Exact placement using a negative radius and PositionASL:
_wp setWaypointPosition [getPosASL player, -1];
See also
waypointPosition · setWPPos · waypoints · deleteWaypoint · copyWaypoints · setCurrentWaypoint · setWaypointBehaviour · setWaypointCombatMode · setWaypointCompletionRadius · setWaypointDescription · setWaypointFormation · setWaypointHousePosition · setWaypointScript · setWaypointSpeed · setWaypointStatements · setWaypointTimeout · setWaypointType · setWaypointVisible · waypointAttachVehicle · waypointAttachedVehicle · setWaypointLoiterRadius · waypointLoiterRadius · addWaypoint · setWaypointLoiterType · waypointSpeed