Description
Return the list of objects synchronized with the given unit.
Note
synchronizedObjects only works on triggers and entities with AI (logics, soldiers/players, or vehicles that contain soldiers as the effective commander)
Syntax
synchronizedObjects unit
Parameters:
unit: Object
Examples
Example 1
_objects = synchronizedObjects _logic;
See also
synchronizeObjectsAdd · synchronizeObjectsRemove · synchronizedTriggers · synchronizedWaypoints