Arma 3 Scripting

Command in Turrets

turretLocal

Also available as Markdown and JSON, or read the original wiki page.

Description

Checks if a turret is local.

Syntax

vehicle turretLocal turretPath

Parameters:

Returns: Boolean

Examples

Example 1

_isLocal = vehicle player turretLocal [0];

Example 2

if (heli turretLocal [1]) then { heli setVehicleAmmo 1 };

Example 3

if (isNil { heli turretLocal [5] }) then { hint "Turret 5 is non-existent" };

Multiplayer

A vehicle turret will change locality when player gunner gets in it, just like vehicle changes locality when player driver gets in it. Many commands for turrets work only where turret is local. When gunner leaves turret it is supposed to change locality to the locality of the vehicle.

See also

turretOwner · setVehicleAmmo · setVehicleAmmoDef · removeWeaponTurret · addWeaponTurret · addMagazineTurret · magazinesTurret · removeMagazinesTurret · removeMagazineTurret · weaponsTurret · currentMagazineDetailTurret · currentMagazineTurret · currentWeaponTurret · selectWeaponTurret · turretUnit · allTurrets