Description
Converts vector direction from model to world space.
Important
For scaled objects, the resulting vector's magnitude will also be multiplied by the object scale.
Syntax
object vectorModelToWorld modelDir
Parameters:
Returns: Vector3D - vector direction in world space
Examples
Example 1
Convert model space vector [0,-10,4] to world space; vector gets rotated according to _airplane:
_airplane vectorModelToWorld [0,-10,4];
See also
vectorDir · modelToWorld · addForce · addTorque · vectorModelToWorldVisual · vectorWorldToModel · vectorWorldToModelVisual · matrixMultiply · matrixTranspose