Arma 3 Scripting

BIN_fnc_setTargetWeight

  • Arma 3 v1.94

Function · Markdown · JSON · original wiki page

Description

BIN_fnc_setTargetWeight Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target.

Note

This content is exclusive to the Arma 3 Contact Expansion.

Syntax

syntax inferred from the function header

[param0, param1] call BIN_fnc_setTargetWeight

Parameters:

Returns:

Examples

Example 1

[west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
[player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
[bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system

Function header

The comment at the top of the function's file in the game; this page's params, syntax, examples, description come from it.

/*
BIN_fnc_setTargetWeight
Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target.

Input:
    0:
        _input - Unit, vehicle, group or side.
    1:
        _value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection

Examples:

    [west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
    [player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
    [bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
*/