Description
BIN_fnc_setTargetWeight Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target.
Note
This content is exclusive to the Arma 3 Contact Expansion.
Syntax
syntax inferred from the function header
[param0, param1] call BIN_fnc_setTargetWeight
Parameters:
param0— 0: _input - Unit, vehicle, group or side.param1— 1: _value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection
Returns:
Examples
Example 1
[west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
[player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
[bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
Function header
The comment at the top of the function's file in the game; this page's params, syntax, examples, description come from it.
/*
BIN_fnc_setTargetWeight
Set target priroty which is used later by BIN_fnc_findTargetWeight function to find target.
Input:
0:
_input - Unit, vehicle, group or side.
1:
_value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection
Examples:
[west,0] call BIN_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
[player,10] call BIN_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
[bis_car,0] call BIN_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
*/