Description
Excutes actions available in the entity menu (context menu).
Syntax
[mode] call BIS_fnc_3DENEntityMenu
Parameters:
mode: String - case insensitive. Can be:- "onEntityMenu"
- "reset"
- "moveCamera"
- "playFromHere"
- "playAsEntity"
- "grid"
- "arsenal"
- "arsenalReset"
- "garage"
- "garageReset"
- "findCreate"
- "findConfig"
- "logClasses"
- "logPosition"
Returns: Nothing
Examples
Example 1
["reset"] call BIS_fnc_3DENEntityMenu;
See also
BIS_fnc_3DENCamera · BIS_fnc_3DENControlsHint · BIS_fnc_3DENDiagCreateList · BIS_fnc_3DENDiagFonts · BIS_fnc_3DENDiagMouseControl · BIS_fnc_3DENDrawLocations · BIS_fnc_3DENExportAttributes · BIS_fnc_3DENExportOldSQM · BIS_fnc_3DENExportTerrainBuilder · BIS_fnc_3DENFlashlight · BIS_fnc_3DENGrid · BIS_fnc_3DENIntel · BIS_fnc_3DENInterface · BIS_fnc_3DENListLocations · BIS_fnc_3DENMissionPreview · BIS_fnc_3DENModuleDescription · BIS_fnc_3DENShowMessage · BIS_fnc_3DENStatusBar · BIS_fnc_3DENToolbar · BIS_fnc_3DENTutorial · BIS_fnc_3DENVisionMode