Description
Moves Eden's camera depending on one of two modes:
- "random" - A random position over land preferring non forested areas
- "selected" - The current selected Eden entity or users cursor position if nothing is selected
Syntax
[mode] call BIS_fnc_3DENCamera
Parameters:
mode: String - option mode to use
Returns: Nothing
Examples
Example 1
Move Eden's camera to the currently selected Eden entity
["selected"] call BIS_fnc_3DENCamera;
Example 2
Move Eden's camera to a random position
["random"] call BIS_fnc_3DENCamera;
See also
BIS_fnc_3DENControlsHint · BIS_fnc_3DENDiagCreateList · BIS_fnc_3DENDiagFonts · BIS_fnc_3DENDiagMouseControl · BIS_fnc_3DENDrawLocations · BIS_fnc_3DENEntityMenu · BIS_fnc_3DENExportAttributes · BIS_fnc_3DENExportOldSQM · BIS_fnc_3DENExportTerrainBuilder · BIS_fnc_3DENFlashlight · BIS_fnc_3DENGrid · BIS_fnc_3DENIntel · BIS_fnc_3DENInterface · BIS_fnc_3DENListLocations · BIS_fnc_3DENMissionPreview · BIS_fnc_3DENModuleDescription · BIS_fnc_3DENShowMessage · BIS_fnc_3DENStatusBar · BIS_fnc_3DENToolbar · BIS_fnc_3DENTutorial · BIS_fnc_3DENVisionMode