Description
Check if speaker is locked for different conversation.
Syntax
unit call BIS_fnc_kbIsSpeaking
Parameters:
unit: Object - the speaker
Returns: Boolean
Examples
Example 1
player call BIS_fnc_kbIsSpeaking;
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Check if speaker is locked for different conversation.
unit call BIS_fnc_kbIsSpeaking
Parameters:
unit: Object - the speakerReturns: Boolean
player call BIS_fnc_kbIsSpeaking;