Description
/*
Checks if the Queue is empty
Syntax
[] call BIS_fnc_priorityQueue_IsEmpty
Parameters:
_handle— INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)
Returns: _empty:BOOL - true if the Queue is empty
Examples
Example 1
_isTheQueueEmpty = [_priorityQueue_1] call BIS_fnc_PriorityQueue_IsEmpty;
Function header
The comment at the top of the function's file in the game; this page's description, params, returns, examples come from it.
/*
/*
Author: Zozo
Description:
Checks if the Queue is empty
Parameters:
_handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)
Returns:
_empty:BOOL - true if the Queue is empty
Syntax:
_empty:BOOL = [_handle] call BIS_fnc_PriorityQueue_IsEmpty;
Example:
_isTheQueueEmpty = [_priorityQueue_1] call BIS_fnc_PriorityQueue_IsEmpty;
*/