Description
Checks if the Queue is full
Syntax
[] call BIS_fnc_priorityQueue_IsFull
Parameters:
_handle— INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)
Returns: _full:BOOL - true if the Queue is full
Examples
Example 1
_isTheQueueFull = [_priorityQueue_1] call BIS_fnc_PriorityQueue_IsFull;
Function header
The comment at the top of the function's file in the game; this page's description, params, returns, examples come from it.
/*
Author: Zozo
Description:
Checks if the Queue is full
Parameters:
_handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)
Returns:
_full:BOOL - true if the Queue is full
Syntax:
_full:BOOL = [_handle] call BIS_fnc_PriorityQueue_IsFull;
Example:
_isTheQueueFull = [_priorityQueue_1] call BIS_fnc_PriorityQueue_IsFull;
*/