Arma 3 Scripting

Function in Scenes

BIS_fnc_sceneSetAnimationsForGroup

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Description

Plays a range of animations for a specific set of units, intended for use during cutscenes.

Syntax

param call BIS_fnc_sceneSetAnimationsForGroup

Parameters:

Returns: Boolean - returns true if all animations started.

Examples

Example 1

_setAnims = [group player, ["AmovPercMstpSrasWrflDnon"]] call BIS_fnc_sceneSetAnimationsForGroup;