Description
Plays a range of animations for a specific set of units, intended for use during cutscenes.
Syntax
param call BIS_fnc_sceneSetAnimationsForGroup
Parameters:
Returns: Boolean - returns true if all animations started.
Examples
Example 1
_setAnims = [group player, ["AmovPercMstpSrasWrflDnon"]] call BIS_fnc_sceneSetAnimationsForGroup;