Combat
7 functions. Also as Markdown for agents.
- BIS_fnc_enemyDetectedReturns true if unit knows about nearby enemy unit or driven vehicle.
- BIS_fnc_enemyTargetsReturn list of nearby enemy targets for given unit.
- BIS_fnc_fireMakes a unit or a vehicle fire given muzzle. Make sure that there is some ammo to fire, and, in case of a unit, the weapon with given muzzle is…
- BIS_fnc_fireSupportMortar/artillery fire support.
- BIS_fnc_spotterMake spotter report target distance to sniper. Will only stop if one of the two units dies.
- BIS_fnc_stalkContinuously set WP of one group to a different group to hunt it. It does not change the group's behaviour.
- BIS_fnc_threatCalculates threat values of given unit.