Tasks
34 functions. Also as Markdown for agents.
- BIS_fnc_animateTaskWaypointPlays an animation that pushes the active task waypoint up and down.
- BIS_fnc_basicTask
- BIS_fnc_deleteTaskDeletes given task.
- BIS_fnc_missionTasksHeader function of local mission tasks. Automatically declares following variables: _taskID: STRING _taskState: STRING _taskExists: BOOL
- BIS_fnc_missionTasksLocal
- BIS_fnc_setTaskSet task parameters.
- BIS_fnc_setTaskLocal
- BIS_fnc_sharedObjectives
- BIS_fnc_taskAlwaysVisibleReturns true if task is forced to be always visible (default: false).
- BIS_fnc_taskAttackThis function adds a Seek and Destroy waypoint on defined position to the group and set its behaviour to "AWARE". If the group has other waypoints,…
- BIS_fnc_taskChildrenReturn a task's sub-tasks.
- BIS_fnc_taskCompletedChecks if task is completed.
- BIS_fnc_taskCreateCreate a task.
- BIS_fnc_taskCurrentReturns unit's current task.
- BIS_fnc_taskDefendGroup will man nearby static defenses within a 100 metre radius of the defense position and guard the position. Some units will man weapons, others…
- BIS_fnc_taskDescriptionReturn a task's description.
- BIS_fnc_taskDestinationReturn a task's destination.
- BIS_fnc_taskExistsReturn true if a task exists.
- BIS_fnc_taskHandlerautomatically sets tasks as current
- BIS_fnc_taskHintShows a task hint.
- BIS_fnc_taskParentReturn a sub-task's parent task.
- BIS_fnc_taskPatrolCreate a random patrol of several waypoints around a given position.
- BIS_fnc_taskRealFind the actual task associated with a task name assigned to a unit.
- BIS_fnc_taskSetAlwaysVisibleFlags task to be or not to be always visible.
- BIS_fnc_taskSetCurrentSet a task to current. Identical to assigning a task.
- BIS_fnc_taskSetDescriptionSet a task description.
- BIS_fnc_taskSetDestinationSet a task's destination.
- BIS_fnc_taskSetStateSet a task's state.
- BIS_fnc_taskSetTypeSets task type to given task.
- BIS_fnc_taskStateReturns task's state.
- BIS_fnc_tasksUnitGrab all tasks currently created for a given unit.
- BIS_fnc_taskTypeReturns type of given task.
- BIS_fnc_taskTypeIconReturns path to the icon texture associated with given task type.
- BIS_fnc_taskVarReturns task's variable name.