Arma 3 Scripting

Command in Math - Geometry

atan2

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Description

ArcTangent of y/x. Used to determine the angle of a vector [y,x]. Result in Degrees between -180 and 180.

Note

This command can handle x being 0, unlike when using atan, and will return 90

Important

This command has higher precedence than the select command, therefore beware of the case below:

 _pos select 0  atan2 (_pos select 1) // error
(_pos select 0) atan2 (_pos select 1) // OK

Alternatively, consider using the # operator: _pos # 0 atan2 _pos # 1

Syntax

y atan2 x

Parameters:

Returns: Number

Examples

Example 1

_yx = [5,3];
_degrees = (_yx select 0) atan2 (_yx select 1); // 59.0362

Example 2

Get direction from _obj1 to _obj2:

_vd = getPosASL _obj2 vectorDiff getPosASL _obj1;
_dir = (_vd select 0) atan2 (_vd select 1); // _dir range from -180 to +180
_dir = (_dir + 360) % 360; // _dir range from 0 to 360

Example 3

Get relative direction from _obj1 to _obj2:

_yx = _obj1 worldToModel getPosASL _obj2;
_dir = (_yx select 0) atan2 (_yx select 1); // _dir range from -180 to +180
_dir = (_dir + 360) % 360; // _dir range from 0 to 360

See also

atan · tan · sin · cos · asin · acos · rad · pi · vectorCos · BIS_fnc_dirTo · getRelPos · getRelDir