Description
Smoothly conducts the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately.
This command is for use with camPrepareXXX commands. For the normal cam command use camCommit.
Syntax
camera camCommitPrepared time
Parameters:
camera: Object - object of type "camera"time: Number - time in seconds in which the changes shall be done
Returns: Nothing
Examples
Example 1
// create a camera object
_cam = "camera" camCreate [5600, 4800, 10];
_cam camPrepareTarget player;
_cam cameraEffect ["internal", "BACK"];
_cam camCommitPrepared 0;
// smoothly move the camera to its new position in 6 seconds
_cam camPreparePos [5680, 4720, 20];
_cam camCommitPrepared 6;
waitUntil { camCommitted _cam };
// proceed