Description
Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.
Syntax
units commandWatch target
Parameters:
Returns: Nothing
Examples
Example 1
_soldierOne commandWatch markerPos "MarkerMoveOne";
Example 2
[s1, s2] commandWatch player;
Multiplayer
This command is only effective when used on local units. When used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.