Description
Creates a particle effect. This command is used to create smoke, fire and similar effects. The particles are single polygons with single textures that always face the player. They can be set to dynamically change their position, size, direction, can be set to different weights and to be more or less dependent on the wind.
Syntax
drop parameters
Parameters:
parameters: ParticleArray
Returns: Nothing, since Arma 3 v2.20 Object
Examples
Example 1
drop ["cl_basic", "", "Billboard", 1, 1,
[-3.5 * (sin (direction xural)), -3.5 * (cos (direction xural)), 0],
[random 0.1, random 0.1, random 0.5],
1, 0.005, 0.0042, 0.7, [0.3,3],
[[0.5,0.5,0.5,0], [0.7,0.7,0.7,0.5], [0.9,0.9,0.9,0]],
[0,1,0,1,0,1],
0.2, 0.2, "", "", xural];
See also
ParticleArray · setParticleCircle · setParticleParams · setParticleRandom · ParticleTemplates · setParticleClass · particlesQuality · setParticleFire