Arma 3 Scripting

Command in Sounds

fadeRadio

Also available as Markdown and JSON, or read the original wiki page.

Description

Changes the radio volume smoothly within the given time.

Note

The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.

Syntax

time fadeRadio volume

Parameters:

Returns: Nothing

Examples

Example 1

5 fadeRadio 0.1;

See also

fadeSound · fadeMusic · fadeSpeech · fadeEnvironment · environmentVolume · radioVolume · soundVolume · musicVolume

Community notes

Beita

Does not affect VoN.

Fusselwurm

Also influences audibility of the missile warning in helicopters.