Arma 3 Scripting

fadeSound

  • Local effect
  • Arma 3 v0.50
  • First in Operation Flashpoint v1.00

Command · Markdown · JSON · original wiki page

Description

Changes the sound volume smoothly within the given time.

Note

The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.

Syntax

time fadeSound volume

Parameters:

Returns: Nothing

Examples

Example 1

5 fadeSound 0;

See also

fadeRadio · fadeSpeech · fadeMusic · fadeEnvironment · environmentVolume · soundVolume · musicVolume · radioVolume

Community notes

Lou Montana

This command doesn't work, in Arma 2 1.05.