Description
Returns true if the code context is being remote executed from the JIP queue by remoteExec or remoteExecCall (when JIP param was set). It is a subset of isRemoteExecuted:
| command | Single Player | Multiplayer | |
|---|---|---|---|
| Direct remoteExec | JIP remoteExec | ||
| isRemoteExecuted | ✗ | ✓ | ✓ |
| isRemoteExecutedJIP | ✗ | ✗ | ✓ |
Syntax
isRemoteExecutedJIP
Returns: Boolean
Examples
Example 1
if (isRemoteExecutedJIP) then
{
waitUntil { sleep 0.1; not isNull player };
hint "Welcome... the battlefield did not wait for you!";
}
else
{
hint "You are present and that's good!";
};
See also
isRemoteExecuted · remoteExec · remoteExecCall · canSuspend · remoteExecutedOwner · isUIContext · isGamePaused · isGameFocused · remoteExecutedJIPID