The pylon indices start at 1 and not at 0.
Description
Set count of ammo in magazine on pylon (supports pylon name since Arma 3 v1.94)
Syntax
vehicle setAmmoOnPylon [pylon, ammocount]
Parameters:
vehicle: Objectpylon: Number or String - pylon index (index starts from 1) or pylon name (see getCompatiblePylonMagazines Example 4)ammocount: Number - ammo count
Returns: Nothing
Examples
Example 1
vehicle player setAmmoOnPylon [1, 12];
Example 2
vehicle player setAmmoOnPylon ["pylon1", 12];
See also
Arma 3: Vehicle Loadouts · getCompatiblePylonMagazines · getPylonMagazines · animatePylon · animateBay · setPylonsPriority · setPylonLoadout · setMagazineTurretAmmo