Arma 3 Scripting

Command in Turrets

setMagazineTurretAmmo

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Description

Sets ammo count to given amount for given turret magazine.

Note

Arma 3 v2.18 The magazine is first checked if it is loaded into the turret weapon, if not, the command falls back to old behaviour of selecting the first magazine from the list of available magazines. In most cases it will be the loaded magazine.

Important

The turret itself must be local (see turretLocal, turretOwner).

Syntax

vehicle setMagazineTurretAmmo [magazineClass, ammoCount, turretPath]

Parameters:

Returns: Nothing

Examples

Example 1

myMRAP setMagazineTurretAmmo ["200Rnd_127x99_mag_Tracer_Red", 30, [0]];

Example 2

Set ammo count on commander turret from server:

_tank = tank;
_turret = [0,0];
_magazine = "200Rnd_127x99_mag_Tracer_Red";
_ammo = 10;
[_tank, [_magazine, _ammo, _turret]] remoteExec ["setMagazineTurretAmmo", _tank turretOwner _turret];

See also

magazineTurretAmmo · setAmmoOnPylon · turretLocal · turretOwner