Description
Sets the angular velocity of the object in model space as a 3D vector. The units are in Rad/s and rotations are clockwise.
Important
Angular velocity is limited to a range of +-1000 Rad/s.
Syntax
obj setAngularVelocityModelSpace vector
Parameters:
Returns: Nothing
Examples
Example 1
myHeli setAngularVelocityModelSpace [0,0,1]; // will cause the helicopter to spin around its main rotor shaft
See also
setVelocity · setAngularVelocity · angularVelocity · angularVelocityModelSpace