Description
Sets skill of given unit. Unlike setSkill, setUnitAbility can set values > 1. Even though the skill command will correctly return set value, the actual unit ability will be capped to max available.
Syntax
unit setUnitAbility value
Parameters:
Returns: Nothing
Examples
Example 1
_unit setUnitAbility 1;
Example 2
bob setUnitAbility -log 0;
hint str skill bob; //1.#INF
See also
skill · setSkill · CfgAISkill · Combat Modes