Description
Returns current skill of a unit, in range between 0 to 1, 1 being the highest level of skill.
Note
- Skill of AI units set via the slider in unit placement screen varies from 0.2 to 1.0.
- If the superAI difficulty settings is enabled, all units have skill of 1.0 regardless of the skill slider.
Syntax
Syntax 1
skill unit
Parameters:
unit: Object
Returns: Number
Syntax 2
since arma1 1.00
unit skill skillName
Parameters:
unit: ObjectskillName: String - possible values are:- "aimingAccuracy"
- "aimingShake"
- "aimingSpeed"
- "endurance"
- "spotDistance"
- "spotTime"
- "courage"
- "reloadSpeed"
- "commanding"
- "general"
Returns: Number
Examples
Example 1
_skill = skill unit1;
Example 2
_myCourage = player skill "courage";
See also
skillFinal · setSkill · setUnitAbility · Arma 3: AI Skill · Combat Modes