Approximate ranges are:
- Novice < 0.25
- Rookie >= 0.25 and <= 0.45
- Recruit > 0.45 and <= 0.65
- Veteran > 0.65 and <= 0.85
- Expert > 0.85
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Sets the skill level of given unit. The value of a sub-skill is interpolated into a range defined in CfgAISkill.
unit setSkill skill
Parameters:
Returns: Nothing
since arma1 1.00
unit setSkill [skillName, value]
Parameters:
unit: ObjectskillName: String - available sub-skills are:
"general""courage""aimingAccuracy""aimingShake""aimingSpeed""commanding""endurance""spotDistance""spotTime""reloadSpeed"value: Number - value in range 0..1Returns: Nothing
_hero setSkill 1;
_finalBoss setSkill ["reloadSpeed", 0.8];
_finalBoss setSkill ["aimingSpeed", 0.33];
skill · setUnitAbility · Arma 3: AI Skill · Combat Modes · skillFinal
Approximate ranges are:
If "SuperAI" is turned on in the Difficulty Menu, the skill level is always 1, no matter what was defined in the editor or via this command.