Arma 3 Scripting

Command in Time, Mission Information

uiTime

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Description

Returns UI time elapsed since mission started (in seconds). Unlike time the uiTime does not stop when game is paused.

Syntax

uiTime

Returns: Number

Examples

Example 1

private _future = uiTime + 30;
waitUntil { uiTime >= _future };  // continue after 30 seconds

See also

uiSleep · time · date · dayTime · serverTime · skipTime · accTime · dateToNumber · timeMultiplier · setTimeMultiplier · missionStart · diag_tickTime · diag_deltaTime · systemTime · systemTimeUTC · BIS_fnc_timeToString