Arma 3 Scripting

Command in Radio and Chat, Sounds

commandRadio

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Description

Sends the audio message to the command radio channel. The message is defined in CfgRadio in the description.ext file or config radio protocol. The transmission will play only on the PC where command was executed. If you need the transmission to play on all computers, you have to execute it globally (see remoteExec).

Important

The unit must have an assigned radio item (such as "ItemRadio") to see or transmit the messages. A radio item must have the property simulation = "ItemRadio"; in its CfgWeapons config.

Note

When transmitting unit gets killed, transmission will be interrupted. However when receiving unit gets killed, the transmission continues to play.

Syntax

Syntax 1

unit commandRadio radioName

Parameters:

Returns: Nothing

Syntax 2

[side, identity] commandRadio radioName

Parameters:

Returns: Nothing

Examples

Example 1

_soldierOne commandRadio "messageOne";

Example 2

player commandRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

Example 3

[west, "Base"] commandRadio configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

See also

sideRadio · groupRadio · customRadio · vehicleRadio · globalRadio · directSay · commandChat

Community notes

Nikita320106

example:

_unit commandRadio "SentCmdHide";

radio command from CA_Dubbing config should work

Killzone_Kid

To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use:

player commandRadio "#MySound.ogg";