Description
Sends the message to the custom radio channel. The message is defined in the description.ext file or radio protocol.
Important
The unit must have an assigned radio item to the radio inventory slot (such as "ItemRadio") to see or transmit the messages. A radio item must have the property simulation = "ItemRadio"; in its CfgWeapons config.
Note
When transmitting unit gets killed, transmission will be interrupted. However when receiving unit gets killed, the transmission continues to play.
Syntax
unit customRadio [customChannelID, message]
Parameters:
Returns: Nothing
Examples
Example 1
_soldierOne customRadio [1, "WordEnemy"];
See also
radioChannelCreate · customChat · sideRadio · groupRadio · vehicleRadio · globalRadio · directSay
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use:
player customRadio [1, "#MySound.ogg"];