Description
Sends the audio message to the group radio channel. The message is defined in CfgRadio in the description.ext file or config radio protocol.
Important
The unit must have an assigned radio item (such as "ItemRadio") to see or transmit the messages.
A radio item must have the property simulation = "ItemRadio"; in its CfgWeapons config.
Note
When the transmitting unit gets killed, the transmission is interrupted. However when the receiving unit gets killed, the transmission continues to play.
Syntax
unit groupRadio radioName
Parameters:
unit: Object - unit to transmit
radioName: String - class name from CfgRadio
Returns: Nothing
Examples
Example 1
_soldierOne groupRadio "messageOne";
Example 2
player groupRadio (configName selectRandom ("true" configClasses (configFile >> "CfgRadio")));
Multiplayer
If you need the transmission to play on all computers, you have to execute it globally (see remoteExec).
See also
sideRadio · groupChat · customRadio · vehicleRadio · globalRadio · directSay · commandRadio
To transmit user custom sounds (see Multiplayer Custom Sounds Tutorial), prefix the full filename including file extension with 1..
For example if there is a custom user sound file called MySound.ogg, to play it on the radio use:
player groupRadio "#MySound.ogg";