Arma 3 Scripting

Command in Math - Vectors, Render Time Scope

vectorDirVisual

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Description

Returns an object's direction vector in world space and render time scope.

Important

The vector is not necessarily normalized. The magnitude of the vector depends on the object's scale.

For an object facing one of the cardinal directions on perfectly flat ground (parallel to the XY-plane of the world space), vectorDirVisual returns simple values:

Syntax

vectorDirVisual object

Parameters:

Returns: Vector3D

Examples

Example 1

_vecDirVis = vectorDirVisual MyObject;

See also

vectorModelToWorldVisual · vectorDir · vectorSide · vectorSideVisual · vectorUpVisual · vectorUp · setVectorDir · setVectorUp · setVectorDirAndUp · vectorDiff · vectorAdd · vectorMultiply · vectorCrossProduct · vectorDistance · vectorMagnitudeSqr · vectorDistanceSqr · vectorCos · vectorMagnitude · vectorDotProduct · vectorNormalized · vectorFromTo