Description
Makes a High Altitude Low Opening (HALO) parachute jump.
Note
Arma 3: HALO feature is already implemented in Arma 3. Using this function will result in incorrect behaviour and animation.
Syntax
[unit, altitude] call BIS_fnc_halo
Parameters:
unit: Object - the HALO-performing unitaltitude: Number - (Optional, default 0) altitude added to the unit before HALO
Returns: Nothing
Examples
Example 1
[player] call BIS_fnc_halo; // instantly parachutes the player object
Example 2
[player, 100] call BIS_fnc_halo; // increases the altitude of player by 100 before HALO