Arma 3 Scripting

Function in Scenes

BIS_fnc_unitCapture

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Description

Records movement data of input unit over a specified period of time. Simplified. Pressing the Esc key, the duration ending, or the unit dying ends the recording.

Copies to clipboard an Array in format [frameTime, unitPosition, unitDirectionVector, unitUpVector, unitVelocity] for each frame.

Syntax

[unit, duration, FPS, firing, startTime] spawn BIS_fnc_unitCapture

Parameters:

Returns: Script Handle

Examples

Example 1

[BIS_Vehicle, 50, 30, true, 10] spawn BIS_fnc_unitCapture;

See also

BIS_fnc_unitCaptureFiring · BIS_fnc_unitCaptureSimple · BIS_fnc_unitPlaySimple · BIS_fnc_unitPlayFiring · BIS_fnc_unitPlay · BIS_fnc_scriptedMove

Community notes